General Discussion
Re: General Discussion
It's normally 1.5x damage, but if they have a block-type defense on them, it'll do half the damage if it weren't blocked. So if your normal attack does 15 and you got a critical hit, but they blocked it, it does 7 (7.5 rounded down). Since you did a bigger attack, which does 37, it got a critical hit but was blocked by its skin so it did 18.5 rounded down instead.
Donate to legendoflegaia.net if you are one who wants to keep it alive! http://www.legendoflegaia.net/donate.html
-
GoldenPower89
- Level 57
- Posts: 1638
- Joined: Mon Sep 09, 2013 3:12 am
- Location: Indiana
Re: General Discussion
Nothing to do with the weapons. The enemy just has a similar shield to the block that Night has on his character.
Donate to legendoflegaia.net if you are one who wants to keep it alive! http://www.legendoflegaia.net/donate.html
-
Nightshade
- Level 60
- Posts: 1797
- Joined: Tue Jul 26, 2011 9:07 pm
- Location: the the the the
Re: General Discussion
Just want to point out that I'm going to have limited activity through the 24th, so I can't realistically commit to being online at any point until then.
Do not question yourself with the why or the how. I simply am, and that is all you need to know.
-
GoldenPower89
- Level 57
- Posts: 1638
- Joined: Mon Sep 09, 2013 3:12 am
- Location: Indiana
-
GoldenPower89
- Level 57
- Posts: 1638
- Joined: Mon Sep 09, 2013 3:12 am
- Location: Indiana
Re: General Discussion
K7, when would be a realistic time to use my new Scavenge ability? Before battle, right after the last attack, or after you show us what dropped? I was thinking I'd do it right after the final hit. Don't wanna keep Night waiting too long while I check the monster's anal cavity for more stuff.
...Also, sorry for the double post. I just wanna try Scavenge during this battle.
...Also, sorry for the double post. I just wanna try Scavenge during this battle.

Re: General Discussion
After the final hit is fine. If the battle isn't over, I won't deduct the MP for scavenge.
Donate to legendoflegaia.net if you are one who wants to keep it alive! http://www.legendoflegaia.net/donate.html
-
Nightshade
- Level 60
- Posts: 1797
- Joined: Tue Jul 26, 2011 9:07 pm
- Location: the the the the
Re: General Discussion
I think I calculated that it will be a day faster to head back to Sunmante than to head straight to Yurisnell. That whole getting to ignore the one-tile-per-day rule, and fewer squares to encounter battles.
Also, the rules should be updated to include where the other town is, as far as the squares are concerned. As well as when/if we will move to two-tiles-per-day
Also, the rules should be updated to include where the other town is, as far as the squares are concerned. As well as when/if we will move to two-tiles-per-day
Do not question yourself with the why or the how. I simply am, and that is all you need to know.
Re: General Discussion
updated the rules, thanks for reminding me about that. Note the rule about tough terrain (mountains, forests, etc) being 1 block per day instead of 2.
Donate to legendoflegaia.net if you are one who wants to keep it alive! http://www.legendoflegaia.net/donate.html
-
GoldenPower89
- Level 57
- Posts: 1638
- Joined: Mon Sep 09, 2013 3:12 am
- Location: Indiana
Re: General Discussion
Uh... so, I don't get it. We can move two spaces per day now, excluding rough terrain?
