8056E3AC 00XX - Catch the following fish
09 = Spirit
08 = Baraba
07 = Devourer
06 = Octoban
05 = HighCharger
04 = Fly Pie
03 = Jack
02 = Charger
01 = Lippian
00 = Spikefish
I noticed as soon as I set the code, whatever fish that was hooked became super aggressive, aka their life/recover/etc stats were loaded as the Spirit fish. I of course had to find a tension and fish health code to even catch the 野菜 thing so I wrote these:
8056E349 0000 - Tension 0
8056E479 0000 - Fish Health 0
Once I catch the fish, the fish that flies out of the water is what I SHOULD have caught (Charger, Fly Pie, etc), but when it displays the fish in front of you, it is a Spirit and gives you the appropriate points (over 1000 for medium!).
Would someone mind sharing any other pertinent codes for this?
Now if anyone is good with decoding assembly language, we could try to figure this out but I am not that familiar with the techniques to find this. I will more likely have to request help over at emutalk.com
Edit: Editing this post in case someone reads it first since someone decided to bump it
