Ok, so there have been tons of skills that players have been mentioning, and I really like them. So I thought it'd be cool to see if you guys can come up with monsters too. Here's the info I'd like to ask for:
* Monster Name
* Where the monster is usually located and when (day/night) (Example: "In caves, day and night", or "Outside at night")
* Weapons (if applicable)
* Skills and what they do (Example: "Bite = 3 Damage", or "Heal Self = +5 HP")
Optionally, you can state the HP, MP, Flee, Chance, and EXP that the creatures have. However, this doesn't guarantee the stats (since I'll be trying to spread out enemies throughout).
Monsters
Monsters
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- Level 60
- Posts: 1797
- Joined: Tue Jul 26, 2011 9:07 pm
- Location: the the the the
Re: Monsters
I think that we need to have this enemy in the game, and yes, the stat distribution is relevant:
Metal Slime
Where it appears: Can appear anywhere, but should have a roughly 1% chance of appearing in any given fight. Should appear on its own.
Weapons: None. Does not attack.
Skills: None.
HP: 10
MP: 0
Flee: 50
Chance: 15
Speed: 13
EXP: 200
Always attempts to flee when encountered. Defeating one gives a very good experience.
-----
And, on a similar note:
Gold Slime
Location: On the world map, during the day. Very rare (1% chance)
Attacks: Golden Stomp: 7 damage.
Skills: None
HP: 35
MP: 0
Flee: 5
Chance: 10
Speed: 1
EXP: 10
When a Gold Slime is defeated, it bursts, and an amount of gold equal to 200 G is dropped.
Metal Slime
Where it appears: Can appear anywhere, but should have a roughly 1% chance of appearing in any given fight. Should appear on its own.
Weapons: None. Does not attack.
Skills: None.
HP: 10
MP: 0
Flee: 50
Chance: 15
Speed: 13
EXP: 200
Always attempts to flee when encountered. Defeating one gives a very good experience.
-----
And, on a similar note:
Gold Slime
Location: On the world map, during the day. Very rare (1% chance)
Attacks: Golden Stomp: 7 damage.
Skills: None
HP: 35
MP: 0
Flee: 5
Chance: 10
Speed: 1
EXP: 10
When a Gold Slime is defeated, it bursts, and an amount of gold equal to 200 G is dropped.
Do not question yourself with the why or the how. I simply am, and that is all you need to know.
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- Level 57
- Posts: 1638
- Joined: Mon Sep 09, 2013 3:12 am
- Location: Indiana
Re: Monsters
Ah... I don't know. You could add some Legaian monsters. The giant praying mantis things in East Voz tend to give me trouble.
Mantis
HP: 30
MP: 5
Flee: 5
Chance: 7
Exp: 40
Location: Caves, night.
Attacks:
Slash: 7 damage, -2MP
Kick: 4 damage
Mantis
HP: 30
MP: 5
Flee: 5
Chance: 7
Exp: 40
Location: Caves, night.
Attacks:
Slash: 7 damage, -2MP
Kick: 4 damage

-
- Level 60
- Posts: 1797
- Joined: Tue Jul 26, 2011 9:07 pm
- Location: the the the the
Re: Monsters
Well, if that's the case:
Giant Rat
HP: 30
MP: 5
Flee: 7
Speed: 8
Chance: 6
EXP: 12
Skills: Steal (2 MP): Steals one random item from target. Cannot take equipped items.
Attack: Backflip (2 MP): 5 damage
Headbutt: 3 damage.
-------------------
Some higher-level enemies:
Ghost Knight
HP: 45
MP: 15
Flee: 4
Speed: 8
Chance: 7
EXP: 40
Attacks: Cut: 5 damage
Windslash (3 MP): 8 damage
Doubleslash (5 MP): 10 damage
Skills: Shield: Ghost Knight takes 1 less damage from all attacks.
------
Maybe a boss monster?
Great Chimera
HP: 120
MP: 400
Flee: -- (Will never flee)
Speed: 12
Chance: 10
EXP: 250
Skills: Three-Headed -- Passive: May attack three times in one turn
Attacks:
Fireball Level 2 (2 MP): 10 damage
Ice Shard Level 2 (2 MP): 10 damage
Acid Breath (3 MP): 7 damage. Inflicts Acidified Status (1 damage / turn until end of battle or cured)
Claw: 8 damage
Wing Attack: 5 damage to all enemies
Giant Rat
HP: 30
MP: 5
Flee: 7
Speed: 8
Chance: 6
EXP: 12
Skills: Steal (2 MP): Steals one random item from target. Cannot take equipped items.
Attack: Backflip (2 MP): 5 damage
Headbutt: 3 damage.
-------------------
Some higher-level enemies:
Ghost Knight
HP: 45
MP: 15
Flee: 4
Speed: 8
Chance: 7
EXP: 40
Attacks: Cut: 5 damage
Windslash (3 MP): 8 damage
Doubleslash (5 MP): 10 damage
Skills: Shield: Ghost Knight takes 1 less damage from all attacks.
------
Maybe a boss monster?
Great Chimera
HP: 120
MP: 400
Flee: -- (Will never flee)
Speed: 12
Chance: 10
EXP: 250
Skills: Three-Headed -- Passive: May attack three times in one turn
Attacks:
Fireball Level 2 (2 MP): 10 damage
Ice Shard Level 2 (2 MP): 10 damage
Acid Breath (3 MP): 7 damage. Inflicts Acidified Status (1 damage / turn until end of battle or cured)
Claw: 8 damage
Wing Attack: 5 damage to all enemies
Last edited by Nightshade on Sun Jun 01, 2014 10:06 pm, edited 1 time in total.
Do not question yourself with the why or the how. I simply am, and that is all you need to know.
-
- Level 60
- Posts: 1797
- Joined: Tue Jul 26, 2011 9:07 pm
- Location: the the the the
Re: Monsters
Some other possibilities:
Mushroom
HP: 15
MP: 20
Flee: 8
Speed: 7
Chance: 5
EXP: 8
Attack:
Bash: 3 damage
Running Kick (1 MP): 4 damage
Where found: Caves
Drop: Mushroom (Can be eaten for +3 HP)
Rare Drop: Golden Mushroom (Can be sold for 25 G)
------
Giant Crab:
HP: 60
MP: 200
Flee: 5
Speed: 6
Chance: 8
EXP: 50
Attacks: Claw Swipe: 8 damage
Venom Strike (4 MP): 5 damage + 50% chance of inflicting Poison Level 2 (4 damage / turn for [random: 1-5] turns or until cured)
Location: Forests and Ruins during the day.
A monster which preys on novice adventurers. Experienced adventuring parties need not fear it.
-------
Some sort of endgame boss?
Shisigari, Demon Swordmaster (Level 25)
HP: 1,200 (1,000 base + 200 armor)
MP: 150
Flee: 24
Chance: 35
Speed: 31
EXP: 1,750
An ancient demon sealed away nearly 300 years ago at the cost of thousands of lives. Seeks to challenge all who come against him, in order to find a master capable of defeating his full strength and granting him eternal repose.
Weapons:
Shisiruni: A legendary blade forged by an ancient and long-forgotten forgemaster. 50 damage
Adamantite Sword: A sword forged from a legendary alloy, and sharpened to microscopic thickness. 35 damage
Armor: Starmetal Armor: A suit of full-plate crafted from a meteor which fell in prehistoric times. +200 HP.
Skills:
Slash (Level 5), 4 MP: 3.5x base weapon damage
Windslash (Level 3), 7 MP: 2x base weapon damage to each enemy
Stunning Blow (Level 4), 6 MP: Base weapon damage + 75% of stunning enemy for one turn
Guard: Shisigari forgoes his off-hand attack to decrease all damage done by 15 per weapon until his next turn
Advanced Critical Blow, 10 MP: Target is reduced to 1 HP. Cannot use offhand attack.
Quick Block (Level 4): 25% chance of blocking any attack.
Perfect Magic Resistance: Shisigari takes no damage from magical attacks.
Lethality: Increased chance of a critical hit.
Mushroom
HP: 15
MP: 20
Flee: 8
Speed: 7
Chance: 5
EXP: 8
Attack:
Bash: 3 damage
Running Kick (1 MP): 4 damage
Where found: Caves
Drop: Mushroom (Can be eaten for +3 HP)
Rare Drop: Golden Mushroom (Can be sold for 25 G)
------
Giant Crab:
HP: 60
MP: 200
Flee: 5
Speed: 6
Chance: 8
EXP: 50
Attacks: Claw Swipe: 8 damage
Venom Strike (4 MP): 5 damage + 50% chance of inflicting Poison Level 2 (4 damage / turn for [random: 1-5] turns or until cured)
Location: Forests and Ruins during the day.
A monster which preys on novice adventurers. Experienced adventuring parties need not fear it.
-------
Some sort of endgame boss?
Shisigari, Demon Swordmaster (Level 25)
HP: 1,200 (1,000 base + 200 armor)
MP: 150
Flee: 24
Chance: 35
Speed: 31
EXP: 1,750
An ancient demon sealed away nearly 300 years ago at the cost of thousands of lives. Seeks to challenge all who come against him, in order to find a master capable of defeating his full strength and granting him eternal repose.
Weapons:
Shisiruni: A legendary blade forged by an ancient and long-forgotten forgemaster. 50 damage
Adamantite Sword: A sword forged from a legendary alloy, and sharpened to microscopic thickness. 35 damage
Armor: Starmetal Armor: A suit of full-plate crafted from a meteor which fell in prehistoric times. +200 HP.
Skills:
Slash (Level 5), 4 MP: 3.5x base weapon damage
Windslash (Level 3), 7 MP: 2x base weapon damage to each enemy
Stunning Blow (Level 4), 6 MP: Base weapon damage + 75% of stunning enemy for one turn
Guard: Shisigari forgoes his off-hand attack to decrease all damage done by 15 per weapon until his next turn
Advanced Critical Blow, 10 MP: Target is reduced to 1 HP. Cannot use offhand attack.
Quick Block (Level 4): 25% chance of blocking any attack.
Perfect Magic Resistance: Shisigari takes no damage from magical attacks.
Lethality: Increased chance of a critical hit.
Do not question yourself with the why or the how. I simply am, and that is all you need to know.
-
- Level 57
- Posts: 1638
- Joined: Mon Sep 09, 2013 3:12 am
- Location: Indiana
Re: Monsters
Baidu [Spider]
HP: 60
MP: 10
Attacks:
Web: Skip opponents turn -2MP
Bite: Absorb 5HP from opponent -2MP
HP: 60
MP: 10
Attacks:
Web: Skip opponents turn -2MP
Bite: Absorb 5HP from opponent -2MP
