Back On Track

Ideas, wishes, etc. of a Legaia 3 all goes here.

Fighting System

The Good Old Classic Style
7
64%
A New Style (Ask Lone For Details)
4
36%
 
Total votes: 11

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Zup
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Re: Back On Track

Post by Zup » Tue Jul 31, 2012 5:21 pm

implementing class variations would be pretty cool methinks
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Rammerrush
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Re: Back On Track

Post by Rammerrush » Tue Jul 31, 2012 5:22 pm

I think adding diagonals is a little bit of an overload lol
Red: I've seen a 10-way.
Ram: That's how I met your mother, Red.
~Status~
Destuin= Dead
Dolor= Dead
CYOA= Dead
Furanda= Dead?

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Zup
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Re: Back On Track

Post by Zup » Tue Jul 31, 2012 5:23 pm

yeah diagonals might be a little too much
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Rammerrush
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Re: Back On Track

Post by Rammerrush » Tue Jul 31, 2012 5:25 pm

But I love the ideas. This site is like a vampire
Red: I've seen a 10-way.
Ram: That's how I met your mother, Red.
~Status~
Destuin= Dead
Dolor= Dead
CYOA= Dead
Furanda= Dead?

blackoblivion
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Re: Back On Track

Post by blackoblivion » Tue Jul 31, 2012 5:27 pm

lol i guess it would be a bit of overload xD like i said just ideas =P

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Rammerrush
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Location: Hoenn Region

Re: Back On Track

Post by Rammerrush » Tue Jul 31, 2012 6:00 pm

Ideas are good keep bringing em
Red: I've seen a 10-way.
Ram: That's how I met your mother, Red.
~Status~
Destuin= Dead
Dolor= Dead
CYOA= Dead
Furanda= Dead?

blackoblivion
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Posts: 31
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Re: Back On Track

Post by blackoblivion » Tue Jul 31, 2012 6:34 pm

will do ^.^

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Zup
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Re: Back On Track

Post by Zup » Wed Aug 01, 2012 2:42 pm

As far as battle system goes, did we decide on how we'd want it (in the most compromising, hive mind way?) I liked keeping the traditional system but with the speed of FFX (by making the characters perform the action immediately)
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blackoblivion
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Re: Back On Track

Post by blackoblivion » Wed Aug 01, 2012 3:45 pm

you mean so its not like do all your characters actions at once, but rather when its their turn to attack you at then?

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Zup
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Re: Back On Track

Post by Zup » Wed Aug 01, 2012 3:48 pm

yeah

So like when the battle starts, say you get control of Noa (substitute whoever the fast character ends up being). At the same time, Vahn does a pose and says something in Japanese or w/e. This is a signal that Vahn will be the next character to act. So you do U, D, U with Noa. She does that. You then get control of Vahn, and one of the Slime enemies does a little blobby thing or w/e. This is a signal that the Slime will be the next character to act. You do Tornado Flame with Vahn and kill the Slime. etc.

The grunt and signal thing would be to keep FFX's planning ahead strategy while not straight up ripping it off
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