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Monsters
Posted: Fri May 30, 2014 8:32 pm
by K73SK
Ok, so there have been tons of skills that players have been mentioning, and I really like them. So I thought it'd be cool to see if you guys can come up with monsters too. Here's the info I'd like to ask for:
* Monster Name
* Where the monster is usually located and when (day/night) (Example: "In caves, day and night", or "Outside at night")
* Weapons (if applicable)
* Skills and what they do (Example: "Bite = 3 Damage", or "Heal Self = +5 HP")
Optionally, you can state the HP, MP, Flee, Chance, and EXP that the creatures have. However, this doesn't guarantee the stats (since I'll be trying to spread out enemies throughout).
Re: Monsters
Posted: Sat May 31, 2014 1:18 am
by Nightshade
I think that we need to have this enemy in the game, and yes, the stat distribution is relevant:
Metal Slime
Where it appears: Can appear anywhere, but should have a roughly 1% chance of appearing in any given fight. Should appear on its own.
Weapons: None. Does not attack.
Skills: None.
HP: 10
MP: 0
Flee: 50
Chance: 15
Speed: 13
EXP: 200
Always attempts to flee when encountered. Defeating one gives a very good experience.
-----
And, on a similar note:
Gold Slime
Location: On the world map, during the day. Very rare (1% chance)
Attacks: Golden Stomp: 7 damage.
Skills: None
HP: 35
MP: 0
Flee: 5
Chance: 10
Speed: 1
EXP: 10
When a Gold Slime is defeated, it bursts, and an amount of gold equal to 200 G is dropped.
Re: Monsters
Posted: Sat May 31, 2014 9:35 pm
by GoldenPower89
Ah... I don't know. You could add some Legaian monsters. The giant praying mantis things in East Voz tend to give me trouble.
Mantis
HP: 30
MP: 5
Flee: 5
Chance: 7
Exp: 40
Location: Caves, night.
Attacks:
Slash: 7 damage, -2MP
Kick: 4 damage
Re: Monsters
Posted: Sat May 31, 2014 11:31 pm
by Nightshade
Well, if that's the case:
Giant Rat
HP: 30
MP: 5
Flee: 7
Speed: 8
Chance: 6
EXP: 12
Skills: Steal (2 MP): Steals one random item from target. Cannot take equipped items.
Attack: Backflip (2 MP): 5 damage
Headbutt: 3 damage.
-------------------
Some higher-level enemies:
Ghost Knight
HP: 45
MP: 15
Flee: 4
Speed: 8
Chance: 7
EXP: 40
Attacks: Cut: 5 damage
Windslash (3 MP): 8 damage
Doubleslash (5 MP): 10 damage
Skills: Shield: Ghost Knight takes 1 less damage from all attacks.
------
Maybe a boss monster?
Great Chimera
HP: 120
MP: 400
Flee: -- (Will never flee)
Speed: 12
Chance: 10
EXP: 250
Skills: Three-Headed -- Passive: May attack three times in one turn
Attacks:
Fireball Level 2 (2 MP): 10 damage
Ice Shard Level 2 (2 MP): 10 damage
Acid Breath (3 MP): 7 damage. Inflicts Acidified Status (1 damage / turn until end of battle or cured)
Claw: 8 damage
Wing Attack: 5 damage to all enemies
Re: Monsters
Posted: Sun Jun 01, 2014 10:05 pm
by Nightshade
Some other possibilities:
Mushroom
HP: 15
MP: 20
Flee: 8
Speed: 7
Chance: 5
EXP: 8
Attack:
Bash: 3 damage
Running Kick (1 MP): 4 damage
Where found: Caves
Drop: Mushroom (Can be eaten for +3 HP)
Rare Drop: Golden Mushroom (Can be sold for 25 G)
------
Giant Crab:
HP: 60
MP: 200
Flee: 5
Speed: 6
Chance: 8
EXP: 50
Attacks: Claw Swipe: 8 damage
Venom Strike (4 MP): 5 damage + 50% chance of inflicting Poison Level 2 (4 damage / turn for [random: 1-5] turns or until cured)
Location: Forests and Ruins during the day.
A monster which preys on novice adventurers. Experienced adventuring parties need not fear it.
-------
Some sort of endgame boss?
Shisigari, Demon Swordmaster (Level 25)
HP: 1,200 (1,000 base + 200 armor)
MP: 150
Flee: 24
Chance: 35
Speed: 31
EXP: 1,750
An ancient demon sealed away nearly 300 years ago at the cost of thousands of lives. Seeks to challenge all who come against him, in order to find a master capable of defeating his full strength and granting him eternal repose.
Weapons:
Shisiruni: A legendary blade forged by an ancient and long-forgotten forgemaster. 50 damage
Adamantite Sword: A sword forged from a legendary alloy, and sharpened to microscopic thickness. 35 damage
Armor: Starmetal Armor: A suit of full-plate crafted from a meteor which fell in prehistoric times. +200 HP.
Skills:
Slash (Level 5), 4 MP: 3.5x base weapon damage
Windslash (Level 3), 7 MP: 2x base weapon damage to each enemy
Stunning Blow (Level 4), 6 MP: Base weapon damage + 75% of stunning enemy for one turn
Guard: Shisigari forgoes his off-hand attack to decrease all damage done by 15 per weapon until his next turn
Advanced Critical Blow, 10 MP: Target is reduced to 1 HP. Cannot use offhand attack.
Quick Block (Level 4): 25% chance of blocking any attack.
Perfect Magic Resistance: Shisigari takes no damage from magical attacks.
Lethality: Increased chance of a critical hit.
Re: Monsters
Posted: Wed Jul 09, 2014 10:31 pm
by GoldenPower89
Baidu [Spider]
HP: 60
MP: 10
Attacks:
Web: Skip opponents turn -2MP
Bite: Absorb 5HP from opponent -2MP