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Debug Mode Coolness + Hilarity

Posted: Tue Jan 31, 2012 2:02 am
by LegaiaWiki
So thanks to K giving me the ISO for Legend of Legaia I've finally been able to access the debug menu. For some reason my hard copy freezes up whenever I try to enter it, same goes for my Japanese version of the game.

Anyway, you can do some pretty neat things with it. I managed to snag screen captures of the two scrapped enemy designs - Comm and Evil Bat. Which both come in groups of three. As well as...Tetsu.

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Re: Debug Mode Coolness + Hilarity

Posted: Tue Jan 31, 2012 11:23 am
by Lonewulf
Lol, that's awesome! The Comm and Evil bats shouldn't have been scraped, they're cool. 3 Tetsu's are kinda creepy.

Re: Debug Mode Coolness + Hilarity

Posted: Tue Jan 31, 2012 6:15 pm
by Zup
holy crap dude that's awesome


that Comm thing looks cool

Re: Debug Mode Coolness + Hilarity

Posted: Tue Jan 31, 2012 6:35 pm
by Lonewulf
It'd be more awesome if the Comm were Seru :D

Re: Debug Mode Coolness + Hilarity

Posted: Tue Jan 31, 2012 6:40 pm
by Zup
it reminds of that Van Saryu dude

Re: Debug Mode Coolness + Hilarity

Posted: Tue Jan 31, 2012 11:08 pm
by K73SK
Haha awesome. I didn't know about the debug mode... Silly me.

Re: Debug Mode Coolness + Hilarity

Posted: Thu Feb 02, 2012 4:33 am
by LegaiaWiki
As the Ra-Seru heroes fought deeper into Zeto's Dungeon a voice stopped them from the air vents overhead! But it wasn't Songi! It was...

OH NOES!
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Thankfully Gala had his trusty Lippian Flute that Songi gave to him years ago! He assured him that it would get him out of any dangerous situation!
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THAT LIAR!

Now the heroes are dead :(
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Re: Debug Mode Coolness + Hilarity

Posted: Thu Feb 02, 2012 3:50 pm
by K73SK
lol. I'd hate to fight him at level 5.

You could probably make a regular monster a boss in the debug mode too...Maybe? Can you make it to where fighting the golem actually makes you fight a different boss or monster, like a Grudge?

Re: Debug Mode Coolness + Hilarity

Posted: Thu Feb 02, 2012 6:17 pm
by Zup
haha this is great

Re: Debug Mode Coolness + Hilarity

Posted: Thu Feb 02, 2012 9:04 pm
by Nightshade
The Comm does look exactly like a foot soldier of Van Saryu. Judging by the damage output, it would make sense as far as challenge level for that point in the game (~45 damage per hit, 3-4 hits = ~160 damage per attack, well in line with a level 18 party or so).

Out of curiosity, does it spawn weak Tetsu from the beginning of the game or strong Tetsu from after Cort?